Hi there!! Took the time to check the proportions with a free dummy from internet: Could have added a japanese hat at least but im not planning on showcasing t hat magnificent piece of art later haha And i succeeded to steal 30 mi of lunch time to keep working a bit on the gun itself: Just the piece of metal nd screw…
Pliang: I have no intentions of posting flats for this stuff honestly--like i said before, I dont wanna have to go through vg to get ok'd to post their assets. There's an example of how large they are at maximum in game. I actually did all of the units on the screen there too. Havent really figured out how best to render t…
rnenderhjs - http://www.wetcanvas.com/forums/showthread.php?t=341323 keywords: objective, positive, constructive. ...and in that manner: purple shadows may benefit from a yellow light. ur high-key colored scene does indeed need some balance. i think what's popping the red is the brightness, which (at least in the…
Relatively new to unity so still finding my way around certain aspects. But kinda under the impression there's no particle editor. Editing values of a selected object isn't the same as a proper editor. I want an actual file to be able to reference and what not. So am I missing some basic work flow here? So fat I make the…
I agree with building a stash of reference for yourself, I worked on a AAA racing game that has just come out and there is the same reference texture of metal beams used 3 times on 3 diffent textures for 3 different bridges in the same game! CG textures is great for base textures though, I carry round a pocket camera more…
tnx guys ysalex: the fur is going to be flat on the big areas since you can paint/sculpt the overlapping there and on the upperparts and smaller parts that require some fur silhouette i`ll add alphaplanes heres a wipshot of the blockout, incredibly rough but i just wanted to have most of the volumes in there so don`t mind…
I personally dont like how red the wood is... and also if you varnish something it would have a consistent sheen over the wood (except for damaged and handled areas)which means it would also be shiny over the actual wood grain itself (it needs to be the same shade over the gloss as it would hold the same gloss) instead of…
You can use Polyboost(max 2009 and lower) or the graphite tools(2010+) to retopo your mesh.Or you can buy Wrapit which is one of the best retopo tools for max.(or maxretopo which is like a very little brother of wrapit but free) In Maya you can use the go live feature or nex tools. Softimage also got retopo tools(don´t…
Hey all I thought it would be nice to have a thread here where we could compile useful links related to ergonomics, workstation posture, and human interface devices. Simply put : the anti-RSI thread! New gadgets or ideas would still get their own threads (like the Arsh new setup post, or discussions about new mice and…
Making a thread here to post my progress on my Cubebrush Art War submission. Figure I might as well get as many eyes on it as I can by posting in multiple locations. My character is a Flash Gordon-esque Space Ranger who is getting up there in age, but still has some fight left in him. Here's my ref board: And here's my…