Hello, I'm looking for a freelance weapon animator for a HL2 MOD The Rising. We have an arm rig and weapon models ready to go (3ds Max 2010 rig, can export different versions if need be). Keep in mind, this work is for a free game and we don't have all the money in the world, so we are looking for a reasonably priced…
This is a good spot for a helper bone right? You know, so to move the bottom of the short so it squishes into itself versus intersecting the calf once the calf bends so far back. So I have always had a hard time understanding maxs animation system and contraints and euler? curve for how much each bone effects such and…
Polycount has always been where I go to for the discussion, for talking about art, game industry issues etc. Artstation has now become the final-art-gallery sadly I feel like most people just want the gallery and none of the process or discussion behind it. I'm also a bit sad over the state of things, but I know most of…
Hello , first of all I must say I am a total noob on bone setup , I can rig a bit but I wanted to try to rig a simple foldable chair, and this is the setup I did, but when I add inverse kinematic HD from the smaller bone to the root bone when I move it it all trembles and twists the position of the skinned arms of the…
My goal is to figure out optimal bone/joint placements for a humanoid model in 3D Studio Max using Cat Rig. Here is a video showing my current setup. https://www.twitch.tv/luzarius/v/55189284 - The video is 18 minutes and shows all my bone/joint placements for a humanoid female, could you guys watch and tell me if I did…
yes there are. I have a note 1. Unfortunately the note 1 is a little bit laggy - maybe it's better on the note 2, but it also depends on the app - some are more laggy than others. Pressure sensitivity is so-so. Even though the thing is made by wacom it's not nearly like a real tablet - not even comparable to the cheap…
Thank you all for supporting ASE! In case you missed it, or if you are new to the Amplify Shader Editor, BETA 2 is now available at the Unity Asset Store. As we mentioned in our first post, the price will increase with every major beta update. If you have not already, now is the best time to get it! Among dozens of…
The title says it all. Bones are obligatory. Does anyone know technique of creation in 3ds max? Maybe some scripts to convert selected vertex to bones ? Looking for any good solution to create bone matrix. Please gyus, help me with this pain :dizzy:
So my view here is: 1. You seem super passionate about this (and understandably so), and that's a good thing! It makes me want to help you out! 2. Unfortunately, I and many other artists here either work fulltime, or freelance, or both. This means that taking on free work is almost impossible for us. Now, I know you're…