Hello all! I've been working on a new piece the past few weeks for my portfolio. This is my interpretation of the New Zealand's Maori god, Ruaumoko. He is the youngest of the myth gods and is the source of earthquakes and volcanic eruptions. The PS sketch is what I plan to get him to look like in the end. I'm gonna update…
In Blender there's a function to record an object as you move it while the timeline is activated and it marks keys automaticaly for every frame. This is quite useful. Is ther a similar function in Maya? Thx.
Hi Moose, Thanks for information :) . Yup cutting down some stuff from profile as you suggested, realize I am sending out CV with same stuff so it should be like a small snapshot of me. As for Birthday :D well i am removing it now, but here in middle east its a must with age section and a photo plus mentioning of marital…
I'm thinking if this is posible.. i'm searching and didn't found it. Would be cool to have something like that. i know it is posible in scripts to make custom windows with buttons and other things that you can change the color. For example: In this custom marking menu i'd like it with red green and blue colors if it's…
Hi Peeps Quick Post here on the latest hobby project i am working on. After the modelling the Ultra Modern Challenger 2 Theater Entry Specification i decided to do a 3D model of where it all began, and i intended it to be my very own, personal tribute to the Centenery of the Great War, the Mark IV Tank. Still doing the…
Depending on how things work out, may need to change the way games are marketed to consumers and the type of consumers. MMO's for instance report that their main revenue source comes from people with serious mental health problems that have little control on how they spend and are maxing credit cards like mad at great…
Well, this is just the opinion of a guy on the internet, but of course that's something you can learn, especially considering the general design sensibility many of your other works demonstrate. However, that's for the future. Your current portfolio does suggest a prop/material-focused role if you ask me.
This is officially my 1 year mark since learning anything 3D. I'm loving every moment in it. Below are my first modeling creation and my latest 3D adventure. you should be able to see the difference. I hope lol :p My first, I was super proud of it :D I didn't even know what textures were lol. My newest that I just finished…
My name is Mark Damico and I'm looking for full-time or freelance work. I have 6 years industry experience and have worked on 3 shipped titles: 1. Horizons: Empire of Istaria 2. City of Heroes 3. City of Villains My portfolio is: http://markdamico.wordpress.com/ Contact me: mmdamico@hotmail.com Some images of my work:
Hello, I'm always confused from where I should know if a Prop i modelled have too many Triangles i would appreciate every answer Thank you for your help! Greetings, Ryan