Hello Everyone, I am making a game - and someone pointed out that many people have been unperceptive of my game development thus far due to just posting YouTube videos. So, I've decided to make a thread to track the progress of my game in one thread. Below is a picture of my most recent artwork for the game. Criticism…
Hey everybody, I'm going to post of my DE scene progress here to hopefully get some feedback. My portfolio (Folio) is very heavily fantasy/medieval themed at the moment so I figured I should have some solid sci-fi work in there for a bit of variety in order to appeal to more freelance clients :poly142: Here is the concept:…
Hey guys, Were currently working on a VR project for PC and PS4 using Unreal Engine 4, but we're evaluating a switch to Unity 5. We're looking for a freelance tech artist with experience in Unity 5 shading and basic programming knowledge. What we need is a package with:* a custom dynamic material with some…
Could someone be interested in rigging two ready made characters and give them some simple animation sequences like: Idle Walk cycle Run cycle Hit with a "sword" ? Detailed description: One rig Two meshes 4 animations I have a project going on where we are now ready to experiment with the switching of meshes, clothing/gear…
The title's pretty bad, but hopefully I can explain what I'm looking for a bit better. Basically, I've been thinking about efficient ways to get multiple people working on the same 3d scene, or more exactly levels for an open source game I'm developing for. Essentially I'm looking for something like the repositories that…
Let's start in reverse with #3. Atmosphere: this is completely in your control and it's up to you to decide. What atmosphere are you going for? Industrial? Something like Portal where it feels like a lab environment? You need a clear and cogent idea of what atmosphere you're targeting before you can decide on materials and…
Hey guys – I’m a Community Manager with Gyroscope Software, a startup that has developed a state-of-the-art Unity plugin – an A.I. Director that tailors gameplay and monetization to each individual player via machine learning. We're looking for game developers who use Unity to participate in a beta this month :) The…
I'm surprised no one has mentioned Maya LT as an option yet. It's $30 a month for a license (less if you get longer plans), and if you have even the smallest amount of quality assets on a digital store, your sales should cover this easily. It has certainly been dumbed down compared to full-featured Maya (no dynamics,…
Hi all, I am a 3D artist currently based in Nottingham, UK. I'm currently working with a developer on a massively multiplayer set in a vast kingdom where a variety of creatures battle. I have experience with several studios including Sony, Future Games of London, Airship Images and Mind Candy and am currently looking for…