Hey guys,
Were currently working on a VR project for PC and PS4 using Unreal Engine 4, but we're evaluating a switch to Unity 5.
We're looking for a freelance tech artist with experience in Unity 5 shading and basic  programming knowledge.
What we need is a package with:
- a custom dynamic material with some parametrisation, moving textures, morphing and other stuff
 
- runtime instanced particle systems
 
- some screen-space post processing
 
Starting as soon as possible.
If you're interested in finding out more, please send us your CV and portfolio to 
apply@tinybullstudios.com