this is for you, per my man another old scrap this time pixel pushed and lubbed for quick installation, hopefully better now. props to chris holden and scoob for the pre-post feedback, i tried to make things blend more with one another and get some macro details in there. no virgin marry this time, i swear.. not unless you…
A game vertex typically "weighs" around 32 bytes (that is 8 times the cost of a compressed pixel in a RGB texture, 4 times of uncompressed RGBA). Be aware so that game vertices are typically a bit more than the vertices in the 3d editor. A q3 level like q3dm1 would be like 1.4 megs, a car with 10k polys around 450 kb. Just…
ive developed mine on vista 64 sp1 which it works on, dont know about sp2 though. its a global system hook, so should work with every app you run mLichy. However it will lagg as mentioned in photoshop unless you have a way better computer than me i presume. Yeah, i dont know how the zbrush lazy mouse works exactly, but…
i think there's only SP1. i haven't installed it so far on this box, had it on my old one where i originally failed to follow piors tut. still downloading SP atm but i just flipped through it's readme and it doesn't cover any snapping problems, mostly DX, mental ray stuff. but you never know i had snap set only to face and…
Hi, I am looking for 3d artist to create 3d model of main character for my game Dragon's Wandering Tavern. I am switching from pixel art to 3d, here is a steam page, so you get an idea for the style: https://store.steampowered.com/app/1672180/Dragons_Wandering_Tavern/ Twitter I just…
Hello! We're looking for an artist to produce in the range of 132 sprites. These are for a 2.5D sword and sorcery party game that is to be released on Steam as soon as possible (ideally within the month). The art style we're looking for is a bit cartoonish in nature; we're not looking for anything too gritty. We're also…
Full-time Digital Art and Animation BFA Faculty position: CG Modeling and Texturing Instructor Location: DigiPen Institute of Technology Redmond, WA campus (https://www.digipen.edu/) Qualifications: · Preferred: · MFA degree in art or media related field. · Teaching experience and/or demonstrated training experience. ·…
Problem: After running an .fbx through maya; normal map sync is broken. What's different: From comparing the two FBX ascii files, the offending change is this section: Modo / working FBX: ; Object properties Maya bad FBX: ; Object properties If I replace the maya section with the modo section (and update the other few…
Greetings, Our team is currently looking to expand. Cyclo Logic Studios is a volunteer-based group, producing a freeware game. We are currently developing an online 3d action product and eventually add RPG elements. To summarize in a few words our first demo releases will feature a relatively small online 'map', and…
That's the tank track I'm deling with. It's part of a model I intend serve the purpose of a world decoration (not going to be animated, it would just stay still somewhere) but I got stuck in this part. Low poly version of this track have 28K tris, together with main body it have 120K tris what is quite too big. I did read…