The team at Xitol Softworks Ltd have been working on a project called Zone: The Battleground for some time now and we are now in the pre-alpha stage of our project working hard on a demo for both publishers and platform owners to look at full funding for the project (including licencing technologies). Because of the state…
Hi, We’re excited about the fact that our team is growing and about possibility to list these work opportunities for UE5 Senior Environment Artist. We hope to attract unique talents and skillsets honed by hours and hours of beating on our craft. About The Company: Digital Shamans are professional video game developers and…
Scene I put together for an art test for Camshaft Software (Camshaft gave me permission to post this) I had a lot of fun making this, any crits welcome :) Here you can see how the fresnel effect is used to dull-out the displays. the oscilloscopes fade out, the table LCD has a low field of view, and the CRT displays have a…
Scene I put together for an art test for Camshaft Software (Camshaft gave me permission to post this) I had a lot of fun making this, any crits welcome :) Here you can see how the fresnel effect is used to dull-out the displays. the oscilloscopes fade out, the table LCD has a low field of view, and the CRT displays have a…
Summary • Title - The Final Stand • Platform - PC, Mac, Linux • Genre - Adventure, RPG, and Survival • Engine - Unity • Compensation - Post Launch Compensation, opportunity for full-time after launch which is supposed to be either this month or next month. The Game The Final Stand is a relentless multiplayer experience in…
The Spring 2018 registration period for CGMA, the leading
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CGMA has been providing an affordable and accessible route to interactive
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Hey polycount. I'm a junior animation student at NYU, and I hope to become an environment artist in the game development industry one day - an aspiration shared by probably a few of the dudes here. I'm really glad I stumbled upon this forum because I'm in need of some MAJOR environment/hardsurface guidance for a UDK…
Hi. I want to show some things I've been working on while I learn UE4 and also expose some thoughts on the workflow I gathered in the process. Maybe this can be helpful for people thinking of doing something similar. I originally posted this on reddit, but it seems much more appropriate here due to the post format. Also…
Hey Jumbee, Just grab one end and start :) Everybody has its own speed and way to do things. Real life will quickly teach you about the do's and dont's then. A good starting point is the Unity learning ressources. A good place to ask when you are stuck is the Unity forum. Question is what your exact goal is, and if you…
Aloha, fellow tube-surfers of the internet! Today, the team working on Venerance is sharing with you some of the work that they've been up to and we hope that you like what you're seeing so far. We really are just getting started on this and we are actively seeking to swell our ranks with folks looking to either push the…