I have recently picked up 3D modeling again and I am a fair bit rusty so started improving one of my early works to get used to the basics again such as hotkeys and basic work pipelines then add more to it.The basic of it I was trying to make a Mech with interchangeable parts such as Armored core style of mixing parts…
Hello, We are happy to announce Substance Designer 4.3 with Yebis Integration! Yebis provides state-of-the-art viewport post process rendering directly in Substance Designer. Digital artists ultimately want to feel unconfined by unnecessary layers. They want to make a change and see what its actually going to look like…
I won't argue against your point here about how Indian culture can be viewed from that lens, but that could be said about other cultures too. Yet other cultures have or had major AAA titles in development, like Assassin's Creed Mirage touching on Islam Something like the cancelled Black Panther game which would have been…
Hello, I have asked this in the "How The F*#% Do I Model This?" thread, and I haven't exactly gotten the answer I'm looking for. The part I am most stuck on is when it comes to extruding this cylinder bit right here. It confuses me because it is an infinite spiral loop, so I don't know where to make the ends stop. This is…
[FONT="]Hey, [/FONT] [FONT="] [/FONT] [FONT="]I will try and keep this post on the shorter end of the spectrum so that it will be easier to read![/FONT] [FONT="] [/FONT] [FONT="]Project Details[/FONT] [FONT="] [/FONT][FONT="]I am looking for additional help for a developing game project of mine…
let's try and keep this thread on topic and not decry the horrible injustices and double standards OMG WTF USA. this could really be a landmark case as relates to games and mods, and the ingredients are perfectly set up for one of those hairy precendence-setting cases, too. on the one hand, all the content is already in…
Hi everyone, I'm a fourth-year student at Academy of Art University, and an intern at Sledgehammer Games (I know some coworkers lurk around here!). This upcoming semester, I am running a class where we will be prototyping and building a first-person multiplayer game using the Unreal Development Kit. The game is called…
Love this! You've been putting a lot of work into this and it shows. The biggest thing that jumps out to me is that everything is equal in contrast and saturation, which makes it a bit "busy". This causes a bit of visual fatigue because the player doesn't have a clearly-defined thing to focus on, and the eye doesn't have…
Not sure if this has been posted here. He explains himself here and apologizes for his harsh one liner. http://www.gametrailers.com/side-mission/7458/the-indie-dev-who-claimed-modern-japanese-games-just-suck-explains-himself I do not follow him regularly and I have seen some questionable commentary from his side. Abuse is…
Hi I'm trying to use some MEL code to orient a EP curve control to a joint and while it puts the control in the correct orientation it offsets the control away from the joint. Why does this happen? The code is below: ___________________________________________________________________________________________ { string $sel[]…