Came across this for Blender https://www.youtube.com/watch?v=ve3TXCuwoKo I am trying to see if I can replicate this in UE4 but I can't find a Voronoi node. Is this even possible in ue4 and if it is. How is it in terms of performance? Would this be considered performance heavy? Would appreciate any help I can get. Thanks.…
The concept seems pretty intriguing so far, kind of reminds me a bit about Resident Evil in that it's "daylight" but actually underground. It'll be interesting to see what props/furniture you develop and how it'll fit into the rough looking stone/concrete. It'll be great to see a nice shot of what the core looks like and…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
In my sketches, I'm trying to do some quick projects, but I like to see them through to the end. I hate not finishing my projects, so I like to do small things sometimes that don't require dozens of steps to complete. Sometimes I just want to make a pretty render with good lighting, experimenting. I like those things.…
Hi I have a
question regarding CPU choices and ZBrush Performance. on the ZBrush website it
states “A fast processor with multiple cores is a key item because ZBrush is
only CPU based” but whether a CPU’s fast or good is somewhat dependent as certain programs or tasks benefit from different aspects
on a CPU. So,…
@throttlekitty I've found that under the hood OptimizeSceneSize has some very interesting code in it for checking and removing superfluous nodes. This gets some "hand waving" in the documentation, but the associated MEL script called by OptimizeSceneSize tells a different story. Check out "C:\Program…
[ame] http://www.youtube.com/watch?v=Sw5qgVp0jng[/ame] I just saw this tonight with my wife; if you consider yourself to be any kind of animal lover, conservationist, or human, I really recommend watching this and getting friends and family to watch it. The film is about a cove in Japan where thousands of dolphins are…
I have been working on Osmosis for a little over a week, and its coming together pretty well now. Its still got a long way to go, but the basics are there. Currently I have made over 25 nodes which are all designed to be as flexible as possible. It is also very easy for an end user to make their own nodes. What is Osmosis?…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
http://www.pcworld.com/businesscenter/article/191314/intel_core_i7_980x_brings_sixcore_power_to_desktops.html 6 cores Hyper Threading to 12. At home I'm still on a single core HT'ed to 2, so I hope this drives the price of the quad cores down... I doubt I'll jump on the 6 core bandwagon anytime soon. Hopefully software…