Looks neat! I think the roof needs some more work. Right now it's just 100% rust. Could go with rust decals instead, or vertex painting? The STAIION signs look a bit low res The 66 sign looks low res too. The plants under the roadside STATTION sign look kinda old school. Give the grass a bit of a curve, and have it coming…
bottom right most one is your strongest so far IMO, but I would try sizing up your name a tad and seeing how right aligning it works out. Right now it's super left heavy visually. And as aesir says, definitely give the text more room to breathe, right now it's uncomfortably close to the side. Otherwise, nice improvements!
I draw/use a tablet/throw/play baseball with my left, played lacrosse with my left and right, cut paper with my right, and use a mouse with my right. Oh, the good old days when teachers would give me the left-handed scissors in elementary school and I would try to steal the right ones as they hurt my hand.
I'm using (and prefer) Modo, but I have a project that requires I export from Maya. What is the right equation to get Maya to recognize my Modo FBX files at the right scale. I've tried the typical x100 and x.01 but it must be something else. I've also set both of the in-app units to "inches". Anybody know the answer to…
Max modeling screen on left monitor (widescreen flatpanel LCD) ... unwrap window on the right. Photoshop across both monitors, but work gets done on the left, reference sits on the right. Mail program is on the left, mail opens up in windows on the right.
this might have to do with left vs right handed tangent spaces, which are handled differently in Max (left H) and Maya (Right H). A quick test would be to expand the shape node attribute in Maya and switch from right to left.
The Wacom drivers automaticall make the "middle button" of the pen right click and the "right button" double click. Go into your wacom driver settings and change them to a normal mouse setup, make the middle buttom MMB and the right button RMB.
Hı polycount forum, How can I change the direction of texture movement? In the first image(material) the direction of movement looks correct, but on the model... flows from left to right. I want it to flow from top to bottom too. But ı can't... Thank you...