I started this yesterday as an experiment on using ZBrush as I personally don't have much experience within it. I was wondering on how I could mount the legs, I wan't a kind of ostrich feel to them but I found that thinking of a practical mechanical way of these legs being mounted quite difficult. :poly127: Some sketches.…
Just wanted to know what you guys think of this new upcoming feature. It s awesome by all means and i wonder how should it be applied to the game industry guys, bake theese hair or what. sorry if i duplicated a thread :) P.S. how should i embed video btw)) http://www.youtube.com/watch?feature=player_embedded&v=uN0vBtHy8bQ
Hello everyone, This is the first time ever I present a personal work on polycount.com, even if a swing by on a regular basis :p So, this a diorama where a steambot is fishing. The all thing is around 22K triangles and was done with 3dMax, Zbrush and Photoshop. The youtube link is a 360° animated-ish of the scene. I hope…
Anyone know how to get rid of the un-smoothe (grainy) texture you get in zrbrush when you've smoothed like way too much? ...so far I've avoided the problem by adding another subdivision, but now i'm at sub-d 6 i'm thinking i should address the problem lol Help much appreciated, thanks! -Azimuth
Right now I'm trying to sculpt the boboSDK mesh. I tried making a normal map just as a test to see if it's ok, but all I get are shitty broken normal maps, so I'm wondering if there's a way around it. I wouldn't be keen on completely remapping the UVs as I suck at unwrapping. Any ideas are very appreciated. Edit: Added…
Hi ! Just wondering if people in here had any tips or trick to manage 3DSmax crashes due to heavy ZBrush imports. I was wondering if regarding my computer configuration, a maxscript could calculate how many triangles I could import in 3DS Max. I'm tired of restarting Max because of a crash. Hope my question is not too…
so does anyone know a good place to hangout with some people working with maya/zbrush? Im one of very few (3) people in my uni group trying to focus on 3D Environmet Art. I just want to chat about the day's weather, my work, your work, that fish there. or anything you want, with great artists! I need FRIENDS!
Hello everyone! I'm new to polycount so I'd like to make my first post and ask for some feedback. I'm a student at the Savannah College of Art and Design and am currently taking a zbrush class. I am sculpting a realitic mewtwo based off of RJ Palmers concept http://arvalis.deviantart.com/art/Mewtwo-333735717 and would love…
I'm working on a hardsurface model and got over 100 subtools and they can't have the same name for exporting with the subtool master is there any way to have them named automaticly for example subtool 1 will be called 1 subtool 2 will be named 2 or anything close to that maybe a plug in or something like that let me know…
Hi! I enjoy to see the submitted work of others on this forum, so I decided to post what I'm working on lately. It is a personal project mostly for practicing. I'm building it from scratch and the HP is almost done. Maybe I will do a weathering pass in Zbrush along with putting some smaller details like engravings. I'll…