About 100 years ago, surrealist artists let loose from stifling professional demands by creating the infamous art game called Exquisite Corpse. In this game, a person would start a work of art and others would finish it by using only a small portion of the original work as reference and then continuing it from that point.…
Hello dear folks from Polycount ! My name is Maxence Burgel, i'm a freelance concept artist since 8 years (already !). I've worked on a lot of small/medium project for differents games, but i always had one goal: One day, i will work at Blizzard. Dream job. Most of my experiences as concept artist was about landscape and…
Hi there, guys! I am quite new here, as well as I am to 3D-art. I recently started to learn and train myself on creating environment assets with some kind of modular use and tiling textures... Not quite got the hang of it yet, but as I said: I just started... I want to show you my first real project! So, to start on a…
Been having this problem for a few days now, and i'm at my wits end. Its hindered my workflow to large degree and I've found no fix/workaround outside of turning of zbrush, but it just happens again after 20-30 minutes. The issue has to do with brush sensitivity. I have an intuos pro in case its important. So the issue is…
Here is a work in progress of my deagle that I have been working on for roughly two weeks or so. I unfortunately have to find time between two jobs to create this one, so i wasn't able to create and submit more. So this will most likely be my only submission for this contest :( Any who I usually I start out by looking for…
EDIT: Project is complete! Here's the video: [ame=" https://www.youtube.com/watch?v=4RIfhwPAX8A"]http://www.youtube.com/watch?v=4RIfhwPAX8A[/ame] If you enjoyed it, you can watch my full demo reel with a "boss" character at the end in UDK here Hi everyone, my name is Ken Ha (ken-ha.com) and I'm currently a student, soon to…
Wotcha, been lurking again for toooo loooong, decided to revisit a piece I started a long time ago and never finished, but I need your help to do this as the next stages are beyond my comprehension....... The mesh started in Max was taken as a whole mesh into Zbrush and worked on a bit (the mesh shots in green) but it soon…
So I am currently working on a model and I got a little ahead of myself in my workflow. So my lowpoly is 4k and was created in 3ds max. I subdivided the mesh and reworked the polys partly in zbrush and 3ds going in and out of both programs. my workflow usually works well for me to get the topology and poly count i am…
Hello, I want to start working in the modelling/gaming industry as an 3d artist or environment/ level designer. I started using blender a couple of years ago and stopped using it due to a different lifestyle. In June this year I rediscovered my passion to 3d and decided that this time I am going to take it to another…
So, I have been slightly lazy these past few weeks. Decided to start a thread containing my current wip's and future work's in hope of kicking me out of this current funk phase :D Actually, a post made in general discussion a few weeks ago has made me realise I have some really obvious weaknesses that I hope to challenge…