Listen to Cholden, he's rarely wrong. I think your stones are all too bubbly. While the mayan ruins are very old, they don't get rounded off as they degrade really, and most of the stones were made cut very precisely and flat. That's the top of Chichen Itza. The stones of the lower wall, while not being in any traditional…
I've updated the Outliner to version 2.1.3:* [Feature] Issue 51, Added user color scheme file to userscripts directory.* [Enhancement] Issue 54, added "show frozen in gray" to contextmenu.* [Enhancement] Added "Set focus to search field on open" option.* [Bugfix] Issue 53, 3DConnexion camera causes flickering.* [Bugfix]…
haha I actually like playing games at really low res graphics too because it often actually looks better, hiding the ugly =) . I play alot of modern games on my computer at 800x600 or so because I think it looks better :p Still havn't bought a hdtv either.. I honestly can't stand all the flickering pixels i see with all…
I used electric razors when I was a teenager up to my early 20's. Started using a Gillete Mach 3 quite a few years ago and never looked back. Smoothest shave you can get. I also use edge gel as opposed to foam. It still foams up when you apply but it seems to be thicker and slicker. Makes for a nicer shave. Always had to…
Wow, thanks for the extensive response :) I tried the 6, 18, 0.33 method and it works nicely. The small amount of flickering isn't really an issue, in fact it looks better as it gives it some "energy" rather than looking very uniform. But I notice now that this has created a static particle. How would I get this to move as…
Yes I use Zbrush and i also have a Intuos3 A4, but i don´t know this Adjust Size thing you are mentioning, could you give me a link to that? Edit: Nevermind, found it and don´t know how exactly it works, but why do you want to map it to a specific key if the normal keymapping pops up every slider? Or is it supposed to work…
Thanks guys. I was able to get a pretty good grasp with your help. Talon, since you brought up atlassed textures I have another question. Most of the examples I've seen of particles use atlased animated textures rather than animating the textures in the shader. Is there a specific reason for this? The hardware Unity shoots…
Hey guys! I've recently switched over to Maya 2017, using LT mostly but I have the student version of the full software as well. In both versions, I get this nasty viewport bug in edit mode, shown in this gif. When I even hover my mouse over a face/edge/vertex, the viewport flickers in and out like so. It doesn't seem to…
I am trying to create a better effect for a laser projected hologram using unity + shaderforge. I would really like the appearance of the light rays sweeping back and forth and flickering so it looks like the rays are drawing the hud image. Has anyone done this effect before in a shader? Scrolling textures side to side…
So, after implementing some relief mapping on a piece of terrain we've run into an issue with aliasing/flickering when moving around. http://www.drobot.org/pub/M_Drobot_Programming_Quadtree%20Displacement%20Mapping.pdf points to a promising solution, but there's a catch: it requires mip maps for the relief maps to be…