*This is my first attempt at an Environment Scene* For my project I wanted to focus in on the Warhammer universe and in particular the Dwarf world. Looking into the Dwarf world I was able to see that a running cultural theme of drinking and pubs in the Dwarf world. The theme of drinking and dwarves runs into real-life also…
Quick example of the gun rig I’m currently working on. I also came across a great Maya tool for creating control rig curves by Perry Leijte https://peerke.gumroad.com/l/cuHte https://vimeo.com/1172146442?fl=pl&fe=sh.gifv
In most use cases, mid poly modeled with appropriate detail will serve as both the source and target mesh, without the need for a conventional high to low poly bake workflow. In other words Substance Painter for example, enables the user to self-bake their mesh maps. Anyhow check out these comprehensive tutorials which…
Don't know if there's a way to slide things to match an axis if you have an off angle edge? For example, I want to align this loop on a sloping section to the y-axis of the perpendicular box, however it snaps a few units off. Am using the following snap controls This is for a project where I'm taking old BSP level geometry…
Not so much an example of good writing as so-bad-it's-good writing. And hey, I'm down with that. Army of Darkness is one of my favourite movies. You want an example of genuinely great writing in a video game? And there have been a few examples, but a game that really grabs you and rubs your face in it and shouts "yeah…
Hey everyone, I’m getting back into 3D modeling after a long break. The last time I touched modeling was in a college elective years ago, and I used Maya back then. Now I see so many people using Blender. I’d like to ask: should I switch to Blender for my current projects? What are the main advantages of Blender compared…
Welcome to Polycount! A good way to learn how to model complex shapes is to give it a try, and post your attempt, like Fabi_G suggested. Then people are more likely to suggest ideas how to improve what you have. For example see How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before…
Looking like you have the basic silhouette going, you should consider the polyflow in the face, shoulders, and joints. For example in the elbows and knees consider using carrots to help them collapse better, you can look at a the polycount wiki for examples. Go to category Character> character modeling>topology and look at…
This properly can be done in unity Bildschirmfoto zu 2025-10-28 10-34-04or anyBildschirmfoto zu 2025-10-28 10-34-04 other node based tool.. just use and mix any kind of random object and/or noise and maybe concentrate it into the center or make in tileable in one direction like your third example.. (not using unity myself…
You guys, it's called 'Natural Selection'. Humans that are too stupid to have a good sense of self-preservation must be allowed to exterminate themselves and thus make the human race stronger. Now, if enough people will follow the examples of Tubboy's examples (like the Exxon Board of Directors, for example), maybe we'll…