Hey everyone, taking a crack at one of Fightpunch's concepts. My goal with this model is to try and fill in the gaps that the concept doesn't show while trying to keep it consistent with the overall design that Fightpunch laid out. Looking to start the low-poly later this week after adding some more secondary details. If…
Hey ! Really Quick Sculpt did for practice ! I like Goblins so it was an obligation for me to sculpt one of this creature ! Let me know what do you think about it Made and render in zbrush. Compositing in Photoshop. You can find more shot in my Portfolio. https://www.artstation.com/artwork/zwD3D Cheers
My attempt at Cara Delevigne's likeness in her game-ready version :) Sculpted in Zbrush, textured and rendered in Marmoset Toolbag. The hair's made in Maya using GS Curve Tool plugin.
Hey everyone, would love some feedback on this character I'm working on for class. Theme is a battlefield robot medic. Was inspired by some cool steampunk masks and built the character out from there. I'm mainly concerned about the background.. I like the solid color gradient, but am not too sure if it's enough. What do we…
Just curious since I've been here so very long besides color bleeding "possible issues", with what i will mention what other issues are there to it? When we where learning this stuff back in the day (& this also works for concepts) was work on it at any resolution & then scale it down by /2 sharpen [not over sharpen], & do…
Hi all! Been working on this guy in my free time for the last few months. It's been a great learning experience for me and I think a significant improvement on my previous work. Still room for improvement but I think I'm calling it done! Software used: ZBrush Maya (xGen + Arnold render for hair) Marvelous Designer…
It looks like there's a path on the left that leads to the bridge but it's not very obvious, so the untouched grass around the bridge entrances make it seem untouched by humans but very clean. Also this sounds stupid but I'm not smart enough to articulate it better, the lighting on the bushes seems a bit too dynamic…
Hey Guys and girls, This is my take on Robert Englunds Freddy Krueger from A Nightmare on Elm Street. Time taken 6-8 hours. Model is made up of 4 Subtools- Head,Hat,Teeth and Eyes.