My attempt at Cara Delevigne's likeness in her game-ready version :)
Sculpted in Zbrush, textured and rendered in Marmoset Toolbag.
The hair's made in Maya using GS Curve Tool plugin.
looks great awsome!
I desire a hair breakdown!
Thank you guys ^^
I will probably make a breakdown on the hair but in the nutshell - I use the method from Georgian Avasilcutei's hair tutorial just instead of Max I work in Maya with the GS Curve Tool plugin :)
Replies
looks great awsome!
I desire a hair breakdown!
Thank you guys ^^
I will probably make a breakdown on the hair but in the nutshell - I use the method from Georgian Avasilcutei's hair tutorial just instead of Max I work in Maya with the GS Curve Tool plugin :)