Techland, founded 1991,is the largest game developer in Poland. Our games, including Dying Light and series Dead Island and Call of Juarez, have been published globally and won millions of fans. Theinternational success of Dead Island (more than 9 million copies sold) reinforced our position as creators of top-tier…
Edit: We have found the people we are looking for. Thank you to everybody who answered! Hi,We are currently looking for 2 level artists for a 3 month contract starting ASAP Your role will be to take a level from the greybox stage to the final product. You will be provided with both concept arts and greybox.The job…
This is a great Book: "An Architectural Approach to Level Design" [ame="https://www.amazon.com/Architectural-Approach-Level-Design/dp/1466585412/ref=sr_1_1?ie=UTF8&qid=1438620742&sr=8-1&keywords=an+architectural+approach+to+level+design"]Amazon.com: An Architectural Approach to Level Design (9781466585416): Christopher W.…
Liquid Entertainment, LLC is looking for talented artists to assist in the creation and implementation of assets in the Unreal Editor 3 environment. Level builders are responsible for leading a small team of environment artists to create the most visually stunning environments possible. Level builders need a good level of…
In search of an experienced level designer and world builder for Proelium Tactics. Must have experience with UE4. Candidates without a portfolio will not be considered (little experience with level design is ok. This is primarily for world building/set-dressing). This is not an environment artist position. No or minimum…
Hey there, I'm a recent college graduate starting to look for work in game dev in Austin primarily. I'm looking at entry level positions including paid internships and Q.A. but my real passion is level design. I am primarily looking for feedback on the content of my site but feedback on the site itself is also welcome. As…
Main Responsibilities: Utilize assets, props, effects, and lighting to build visually stunning and technically efficient game spaces. Work closely with the Art Director, Lead Artist and Lead Level Designer to understand and execute on both the creative and technical designs of the project. Ensure a high level of…
With my evil genius environment I'm cooking, I think the greatest way to get feedback is to be able to jump in the level with people over the net (or in person if i can). I am not a level designer at all. I am curious if someone could shed some light on how I could take the environment I am making - using UDK - and have…
Hello, How are you? I post this thread because I want to introduce our studio
"design level" to you. Also, by the end of August, we are hosting
an event that reduces our service price 30% off. Please let me allow to introduce our
studio "design level". design level is a graphic studio that
provides game graphics mainly to…
Hi everyone, I'm currently in my last semester at college, and we were told to create a single-camera-shot from our own "game level." We had complete creative control of the theme/style/etc. The assignment wasn't to complete a real game level -- in other words, things you don't see from the camera didn't have to be…