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An easy way to demo a level between multiple people?

polycounter lvl 20
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adam polycounter lvl 20
With my evil genius environment I'm cooking, I think the greatest way to get feedback is to be able to jump in the level with people over the net (or in person if i can).

I am not a level designer at all. I am curious if someone could shed some light on how I could take the environment I am making - using UDK - and have another person be able to run around in the level with me so we can chat about it over mic.

Any ideas?

Replies

  • sprunghunt
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    sprunghunt polycounter
    I think if you have enough player starts in your level (sixteen) then you should just be able to start a network game with your friend and use your level. You'll have to make sure he's got all the correct data though.

    if you read the section called 'running your map' here :

    http://udn.epicgames.com/Three/DevelopmentKitContentCreation#Running your map

    it should help you a bit
  • haiddasalami
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    haiddasalami polycounter lvl 14
    Hamachi could get you running cause everything would be running of lan, I have problems always hosting stuff over the net. When we (our class) were playing each other's maps we didnt really have to cook anything. We just added dm-mapname, threw it on ftp and copied it over.
  • Lamont
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    Lamont polycounter lvl 16
    If you want to do a death match with your level you need to have your machine run as server and they connect as client. You can configure your server IP in the INI file and there's a few other hoops you have to jump through to make sure everything works.

    Spawn the players in a room off the map and trigger a non-skippable cinematic that will work for all characters on map start. Better yet, you have a console command to trigger the cinematic once you see everyone is in the room.

    But why not just do a video? (Had to ask, I know you thought of it...)
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