Hello, I am working on my final demo reel for my portfolio class. my objection is to bring the rigs to life. please take a look and let me know of any tips or tricks you would like to share to improve my work.
Good day everyone! :D I've currently just finished up my studies, and I was curious as to what you guys think of my demo reel? Any questions, comments and critique would be greatly appreciated. http://callumkyllonen.tumblr.com/demoreel Thanks! :D
If anyone is interested the demo should be going up today at 2 am PDT for those with Gold member accounts. http://www.xbox.com/en-US/live/marketplace/t/toohuman/demo.htm
this is my first demo reel and it my not be impressive but it is my first one so i am proud of it still :) one step in my career https://www.youtube.com/watch?v=gIl5jcVNm3c
Hello everyone! :) It's time to update the old demo reel so I've been working hard on making new animations to reflect my growth as an animator. This is my first polish pass and I would greatly appreciate some feedback. http://vimeo.com/160962499
Hi guys, I did my demo reel and I would appreciate if you could give me feedback. My focus is on 3D modelling. Here's the link: https://www.youtube.com/watch?v=hX6rUC2WbPk Thank you! Nectaria www.nectariaradu.ro www.behance.net/ariapo
Hello there polycount users! I've created a heavy demon boss creature for publish Unity Asset Store. [sketchfab]487a189baa084651bee05c8888cff7e8[/sketchfab] Heavy Boss by serribaba on Sketchfab Check 3D Animation Demo Model is rigged and animated. Animations -Idle -Attack1 -Attack2 -Death -GetDamage1 -GetDamage2 -Run…