By order of Peaky Blinder I enjoyed series so much and felt like I need to contribute something for upcoming season 6. Looking forward to next season. This is my fanart for Peaky Blinder. I used zbrush for sculpting, XYZ texturing, Substance Painter, Mari for projection. Rendered in Arnold Maya.
So in NDO when I convert a selection to a normal, the layer editing window doesn't appear to let me change size, depth etc. I'm having a similar problem in DDO as well where after I've created a project, the window doesn't appear that has the albedo, gloss tabs etc.
Hi I have made a little item in editable poly , I wanted to align the item along a path , SO when I add path deform and click the path , the item seems to clone another pat offsetted and apply the item to that instead , why this? the path was already sreset formed and is ok .
Trying my hand at some animation, here is my 2nd try at a walk cycle and first try at a run cycle. I'm going to keep doing a lot of different animations and keep doing walk and run cycles until I get better at them. All crits are welcome and appreciated. RUN [ame] http://www.youtube.com/watch?v=ooq8QQJC34U[/ame] Walk…
Hey everyone! I have been messing about with Modo with the help of a great tutorial. I wanted to take what I made further and start unwrapping and texturing it, everything was going smoothly until Modo crashed and then I reopened the UV Editor to notice that there is nothing there. Does anyone have a fix for this? I've…
Hey there polycount, So I'm currently trying to get better at texturing and materials and it would be sweet to get some feedback on them as I do them in one thread:). Ill start out with these, this one is my result of that popular tutorial here I tried to apply the techniques I learned from that tutorial on something…
Hi Guys, I'm quite new to lighting in Unreal, so I've not got a clue what's happening with my lighting (see image below). I'm trying to get my garage interior to be lit purely through the windows, but I'm getting some strange artifacts. Directional Lighting Skylight World Settings Some additional Info: - Light maps are 512…
Our game mobile studio is looking for a talented and experienced rigging artist to assist us with rigging some horses. If you are interested please send me an inbox message with a link to your portfolio to be considered.
i geuss this topic title isnt confusing its a map for the mod mechassault genesis, ofcourse i cant make the entire island, so im making parts of it that ar recognisable from the anime show: