Hello! I might be a new member on polycount but i am a long time league player since season 2 and i just couldn't let this opportunity go! Throughout my league experience I've played almost all of the characters, sometimes for fun sometimes with determination to win! I've looked at and admired the gorgeous splash art that…
Hello all! I am currently a student enrolled in college studying game and film design for digital media, and I am extremely excited to have found out about this contest! This is actually my first time entering any sort of art contest online, but I think this will be a very fun learning experience and hopefully help me…
Yeah I know I lurk, so my post count is low. I usually don't have much to say. BUT! Today I scored my first 3D interview as a texture painter. It was over skype so it wasn't all too professional. ANYWAYS, one of the questions that was asked: I'm confused as to why use an alpha on a texture..... why can't I just doctorate…
Hi, I am a third year Games Design Student at Staffordshire University in England and I am looking into rigging and animation for my FYP. What I want to do is rig a character and create a full animation set to be implemented as a playable asset in a game. No game is actually being made but the aim is too make something…
Hello everybody! This is my first post in this forum, I have joined a few days ago. My english is not very good so, probably I make some mistakes. I am an industrial design student and I have never worked on game art but I have been very interested for four years ago on three dimensional world. I have used Blender since I…
I wanted to finish the old project but I decided it was best that I start over. Here's the last screenshot of the previous attempt. And here's the new screenshot. A year ago I started a job in the construction industry as a Building Information Modeler (or BIM guy, or Revit jocky, whatever you want to call it - I use Revit…
Ok guys, it's time to get a first impression from you, professionals and students, about my portfolio. I'm not at the game industry at the moment. I produce illustrations as freelancer and have a job as page designer here at my country. I'm illustrator for about 7 years, in most part for publicity and for publications. My…
Greetings polycount, Im a student and this is my blockout of a scene a designed on paper, its a pathway from one part of a temple to another with a gate at each end of the path. I'm self taught for the most part only having been taught how to create a pawn in 3dsmax with a spline and lathe (Lacking Teaching) Id like to…
Hi there, I work for the University of Wollongong as a 3d generalist creating learning resources for academics and their students and we've created a rough VR demo to be pitched to the academics on campus using the Vive ( http://www.uow.edu.au/cedir/deploy/animations/ue4/LTC_VR_Showcase.mp4 ) but we're thinking the Vive…
I tried putting it into unreal...my collider are not working properly and I don't know how to work with light :'D It looks different when I start the game, but I think for this project I will keep it that way |D I have a new project I want to do with a bit more effort put into it... The plan is to make this concept art…