it's sort of late to make changes I'm suggesting but the walls look like they're made of clay. There are tons of edge loops but tighter loops would make things look harder. I don't see why you're smoothing the objects, you're doubling or tripling the polycount, but for what reason?
Hi guys, I'm looking to gather information on scenes like these below. Basically a water scene which is limited to a volume. It doesn't have to be 3d, but most of them are anyways. So yeah, if you can link to such images I'd be very happy (and I'm sure others love this style as well!)
I'm not sure if this kind of posts is against the rules here, but anyway: I'm looking for a partner who is also a good 3d modeler in order to partner and make projects together. If you're interested in further information, send me a message. It's going to be a 50/50 partnership. I'm totally open for ideas.
Hi everybody! This is my first post here. I'm currently working on this head and helmet highpoly from Overlord the game and I'm looking for some feedback. My goal is to make more up to date version of this character. I think that I'm going in the right direction with it but I'm not really satisified with how pores and…
Hello. I completed this small environment over the summer, and am looking for feedback on it before I proceed any further by expanding the room and improving the materials. It takes place in a demented bioengineer of the future's dorm room. He grows people for his experiments and uses the spare parts and skin to decorate…
My name is Stephen Coan. I'm a technical artist looking for work, both freelance and long-term. I specialize in shader development and character rigging, but I can also do particle effects and tools/pipeline development. I'm well-versed in working with Unity and Unreal 3 and 4. My portfolio can be found at…
Hello! I am looking for an artist who can produce a concept piece and model sheet of a character for a vertical slice project, based on a character I've basically already designed. I'm using her for a Comic project, and I wanted to see if the design worked in 3D. Reference: Sorry for my terrible, terrible art skills, I'm a…
Calling all artists! We are a group of independent filmmakers working on a short animated film project set in an underwater world. We are currently developing the art style and seeking talented people to collaborate with us to help bring our vision to life. We are still in the early stage of defining the style of the…
I found it on the FIRST PAGE of results on our forum. Honestly, huh? he's looking for a stone tutorial. I typed in "stone tutorial" and clicked search. BAM - found it, first page. Obviously, he didn't look. I don't take offense to asking for help whatsoever - I take offense to people being flat out lazy in their efforts.
I saw a post from one of the devs saying it does use actual machine learning AI, but it strikes me as odd that so many guides are needed if that’s the case. Maybe it’s needed to cut down processing so the AI can be run locally on your machine. Either way, that example clip isn’t great. It doesn’t look much different from…