My name is Stephen Coan. I'm a technical artist looking for work, both freelance and long-term. I specialize in shader development and character rigging, but I can also do particle effects and tools/pipeline development. I'm well-versed in working with Unity and Unreal 3 and 4. My portfolio can be found at
http://www.stephen-coan.com/
For inquiries, e-mail me at Coan.Stephen (at) gmail dot com.
Samples of my work:
Toon Shader
Shark Rig
Hologram Shader
Humanoid Rig
(Animation by Adam Hartwell-Mejia)
Procedural Clouds
(video: [ame]
https://www.youtube.com/watch?v=RhtJZqtA2hA[/ame])
Dynamic Fluid Shader
Cheers!
Replies
[ame]https://www.youtube.com/watch?v=6ZkuLzNJsow[/ame]
I've been hired full-time by a studio. Not accepting contracts at the moment!