My name is Stephen Coan. I'm a technical artist looking for work, both freelance and long-term. I specialize in shader development and character rigging, but I can also do particle effects and tools/pipeline development. I'm well-versed in working with Unity and Unreal 3 and 4. My portfolio can be found at
http://www.stephen-coan.com/
For inquiries, e-mail me at Coan.Stephen (at) gmail dot com.
Samples of my work:
Toon Shader
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Shark Rig
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Hologram Shader
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Humanoid Rig
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(Animation by Adam Hartwell-Mejia)
Procedural Clouds
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(video: [ame]
https://www.youtube.com/watch?v=RhtJZqtA2hA[/ame])
Dynamic Fluid Shader
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Cheers!
Replies
[ame]
I've been hired full-time by a studio. Not accepting contracts at the moment!