in your view port menu there is a drag down menu that says show. Just uncheck cameras and any other non sense you don't need in the view port for modeling. Those check boxes are unaffected by the show and hide commands I posted.
Hey Poop, could you post your most commonly used 3dsmax scripts and UI setup (hotkeys, ui config, etc) also most common brushes in PS? or you may have already done this? Thanks, great tuts btw.
Hey guys check out the ZBC thread on page % for some environment work. sorry been pretty busy, i will try and answer some of these questions rollin : the shader are a bit dull imo. Are these editor shots? An is there any reason why they are T-posed? the one with textures are in engine taken from ps3 devkit, the clay…
Thanks for the awesome responses guys. @bonkahe Damn I missed a good opportunity haha. As for that plaque I guess I was just really tired last night and rendered the wrong one but I have a version where I fixed that and will post it up when i get a chance. @Snader Thanks for the crit man, I will definitely try and make him…
It looks like you want to be a character artist, since most of your work are characters, and you gave them the most emphasis in your current presentation. Now take a long time and study what D.Pattenden did with his character work. That's the kind of quality you need to have to be competitive. Low or Hi poly modeling. Make…
The Succinct Summary: Can someone give me some reassurance, and a framing of what exactly is going on in my life at the moment? Or if this is the reality, or what IS the reality, of this career I chose? Because I feel somewhat lost in this small ditch of patience. And solutions if anyones got any. [Word of warning, I'm…
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
The team at Xitol Softworks Ltd have been working on a project called Zone: The Battleground for some time now and we are now in the pre-alpha stage of our project working hard on a demo for both publishers and platform owners to look at full funding for the project (including licencing technologies). Because of the state…
What is a good free UV mapping tool that allows me to copy and paste UV maps from objects that are similar? The one that 3ds max has built in always heavily distorts the uvs for me when I copy and paste.
THIS PROJECT IS NOW FINISHED Check out the artstation post here: https://www.artstation.com/artwork/Kr3zb4 Feel free to look through this thread to get an idea of what my thought process was in regards to design decisions etc. Hey! This environment is a new project I'm working on that is set in a dark fantasy world based…