Hi i'm a bit new here so i'll make it breif. Can anyone give me a tutorial or tell me the program that was used to make the textures in the the VG REMIX Contests
Objective strengths of Mudbox: - VDM stamps - Stable 64-bit version for years - Eminently usable - Cheap subscription price - Better viewport - Robust layers - Crossplatform (runs on Linux) - Better map baking, although usually not so great that you'd want to use it instead of Xnormal in most situations - You can paint…
I think with public artwork, its more a matter of oversight as far as the license is concerned. For most artists this is commissioned work, so once its bought by the city for display or some private organisation many don't really care if it gets reproduced somewhere, especially virtually. If they do then it would be easy…
I know what a VM is, this is the first I've ever heard of it in the context of game development though. I suspect most developers are just running regular windows installations.
If you know nothing about building your own comp is this an alright deal? Or should I not go to Costco.com? lol :) $599.99 Is everything just to crappy? I'm being cheap. :\…
Critique wanted - For Course work, I took on the VG Remix challenge - http://www.polycount.com/vgremix/ My WIP of progress - http://www.polycount.com/forum/showthread.php?p=2358873#post2358873 [SKETCHFAB]9be15de69b8a41b6a7db03ac66df4872[/SKETCHFAB] [/URL