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Medabots Diorama

polycounter lvl 3
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TheOneTrueLegit polycounter lvl 3
Critique wanted -

For Course work, I took on the VG Remix challenge -
http://www.polycount.com/vgremix/

My WIP of progress - http://www.polycount.com/forum/showthread.php?p=2358873#post2358873

[SKETCHFAB]9be15de69b8a41b6a7db03ac66df4872[/SKETCHFAB]

Charachter%20Sheet%20anthony%20charles_zps9t1xufgp.png

Asset%20Sheet%20anthony%20charles_zps5yvvpsdg.png

Textuer%20Sheet%20anthony%20charles_zpsnk5kbypb.png

Beauty%20Render%20Sheet%20anthony%20charles_zpsfec1yakv.png

Beauty%20Render%20Sheet%202%20anthony%20charles_zpsfyw6gl3v.png[/URL

Replies

  • dand3d
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    dand3d polycounter lvl 12
    Looking good so far. I never watched the show (I think I was in the army when it was playing on TV) but if I may give some feedback.

    The background is very large for the 3 characters to be on it. I say condense it down to a smaller back ground only show two or three shrubs, a tree or two and the fountain, but make it a quarter of the size.
    Likewise, the textures are super small but I would like to see some shadowing and lighting on the textures. I can't say for sure, but it looks like each piece (foot hand ect) does not live in the same UV space thus you could paint subtle shading and lighting onto some parts of the bots/human.
    But like I said I am liking it, reminds me alot of mega man legends, a game I love very much!
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