Cool. 3dcoat once was my favorite soft for materials . Not sure why it all still look so complicated although. I would prefer just a single node flow and layers just as an ability to quickly switch on and off certain node brunches. Also very much hope the base noises are not only UV projected or triplanar blurry . A true…
I present to you: Power Nodes. Official page: https://www.power-nodes.com/ Patreon: https://www.patreon.com/radupopovici Twitter: https://twitter.com/radu_popovic Github: https://github.com/rpopovici/power-nodes Blender artists forum: https://blenderartists.org/t/power-nodes-project/1237749 Goals of this project: * user…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
Hello everyone We are looking for an artist who can do quality pixel art and animations, this will include buildings, humans , back ground art and maybe a few other things Description - the game 'Vast' will be an RTS style game in 2D, there will be 4 factions (more will be added if it goes well) these factions will be…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
https://www.youtube.com/watch?v=DxqJwZ3_eyI Who are we? Ironbelly Studios is a technical and creative service provider based in Montreal, QC, catering to small, medium and large game studios around the world. Our rapid growth over the last several years is attributed to our ability to deliver high quality work and…
Me and my team are looking to expand our current team. I'm currently looking for a couple individuals who maybe interested in joining us as we make our first indie game. We are now working on the trailer for the game and in need of 3d modellers, programmers and 3d artist for characters and enemies. If your interested you…