Hello there! Any suggestions, or experiences you would share? I guess there must be some use of our 3d skills we don't think of, and which could help getting some jobs / out of the box suggestions ?
Hello! Here are the first screenshots of my beast idea for the contest. More pictures are coming soon , still have to add tons of details, refine the shapes and add armor and stuff. Hope you like it and good luck for you all! :smile:
Hello there... made this prop for a mod I'm working on, but I don't like the texture at all. Anyone has suggestions or ideas? No normals/bumps/specular support, only vertex colors in this game I'm open to constructive critics :) And here is the texture
Hello, i recently finished redoing my portfolio, i'm a freelance modeler/texture artist.. have a look at some of my work! http://www.polygoo.com Weapons: Vehicles: more work on my website! http://www.polygoo.com
Hello, Lately, I have been trying to learn 2d in my spare time. I will be posting all my 2d work here. Here are some. I used a screenshot from Last of us for the last painting as a reference.
Hello all. Currently working on this worker guy and wanted some advice in texturing it using solely a diffuse map. The mod it is being created for will be viewing it as a smaller unit so I am trying to get values pushed up without going overboard.
Hello everyone! This is my first serious work on Substance Painter. I'm looking for critics to improve, What have done wrong? Please let me know :) Ok here we go: Thanks for help me :)
Hello require freelancer who can create a python script for blender to export model and animation.export model in .bma and animation in .bsa file format.will pay $50 for this work but there are no documentations on the internet about these file formats.Contact archimondes1992@gmail.com
Hello everyone, i'm workin on a school project that i have to finish for 11 juin. I need to make a turn on zbrush. https://hassensamaali.wordpress.com/2015/06/06/zbrush-alien-fish-wip/ C&C are welcome. Thank you. :)
Hello all, Looks like my uv's are showing on the AO bake, never had this issue before: Not worried about the black edges as it is easily fixed but UV lines are killing my texture. Any idea was is causing this ? cheers pete