http://steamcommunity.com/workshop/filedetails/?id=236248172 I've got a sharpened stick theme going with my set and I was wondering if anyone knows a way change the quills in his quill attack I'd love to know how cause they'd look awesome as sharp sticks shooting out. Anyway, let me know what you think of my first go at it!
Haha not as around as I wish I was but it's hard to keep up at times. Me starting gouache is not even that long ago and I'm still going at it, it's a nice break from working on the computer all day. Very cool you started oil painting, would love to see what you painting. And yah I had various hand issues, from breaking my…
Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
I’m using it in Max 2025. I really just change a couple settings before hitting Go… adjust the interval to 1 sec, set resolution to 1920x1080, and point the directory and the file type to PNG.
Hi all, I'm trying to get a wireframe render setup but for some reason the wireframes aren't rendering. I've got the scene setup on a render layer with an occlusion pass turned on. I've tried applying the shader onto the models itself but i'm still not getting anything. I've also tried it on a blank scene with just a…
Suicide has nothing to do with being strong or weak, it's a cost benefit assessment. The people that commit suicide aren't thinking "well if I can just get through this, everything will be alright." They're thinking this is it, this is the standard that is now set for the rest of their lives. That the minimal enjoyment…
Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
@pior Also didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
So I have dabbled with Zbrush a few time over the years, but finally decided to make the jump from Mudbox to Zbrush. Got a bunch of stuff to learn yet. Anyway so at the moment I am trying to customize Zbrush to my personal preference. I have done changes to the UI so they make more sense to my Maya/Mudbox experience. Now…
Ahh crap... I think you can get the script if you follow the links from the main page. If you don't want to bother heres the code he uses:for i in selection do (i.pivot = i.min) It doesn't center the pivot, but instead sets the piviot to XYZ 0 which is down in the left corner of the mesh... But Prof's method works for me…