http://steamcommunity.com/workshop/filedetails/?id=236248172
I've got a sharpened stick theme going with my set and I was wondering if anyone knows a way change the quills in his quill attack I'd love to know how cause they'd look awesome as sharp sticks shooting out. Anyway, let me know what you think of my first go at it!
Replies
the weapon works fine.
the headslot is kinda off, there is allover no reason why he should have one of that spikes going through his own head - i would redesign it.
arms and neck are nothing special, but they are ok.
just my opinion.
greez
As fort the back it's falling flat from a design point of view. There isn't much ryhthm to the direction of the spikes and the spikes themselves dont seem to be visually interesting, they feel too much like generic wood spikes stuck into grey something. Both elements dont draw the eye enough. This is a decent example of more "designed" wood spikes. Yours is similar but in game they lack any of the needed detail.
Also think about directions in the spikes and how those can lead the eye. Right now they're too random, try to organize them more to create a specific silhouette.
As for the other elements, execution seems decent but again, design I think runs into more trouble. The weapon doesn't seem as deadly or inter sting as it could with just being a sharpened log. It suits the idea but could use some exaguration to feel more deadly or "cool"(i hate to use that term but its the best I can come up with right now).
Either way nice first full set!