Hi I'm looking to get into look development more and texturing in general. I have a decent understanding so far but I want to expand that. I have a couple of questions I was hoping to have answered if someone has the time to answer them. Firstly whenever I look at reels I always see 3 spheres somewhere when they show off…
So I've had Quixel for about a year across five different computers and it's been useless so far. It's VERY hard to understand what's going on and despite watching a ton of tutorials I have no idea how they get to the point they do. When I import all of my various texture components it just seems to wipe them out and I'm…
Hello beautiful community of Polycount! Recently my GTX 650 got fried but it was about time to get a new GPU. Our tech guy suggested us the GeForce GTX 750 Ti, but I am totally illiterate when it comes to tech stuff, so I thought I'd ask here. How's that card or do you have something else to suggest? My budget is about…
EDIT: LATEST IMAGE: FINISHED! Also made some animations: [ame=" https://www.youtube.com/watch?v=wGaH3EzZ8KY"]M4 VLTOR - FPS Weapon Animation - - YouTube[/ame] ORIGINAL POST: So I've had an m4 blocked out for like a year and I never went with it. Some weeks ago I decided to actually make a high poly of it and finish my…
Hey all, So I'm back after the last post and I really feel like it's the not progressing/getting stuck that's giving me the doubts to keep on pushing forward. The biggest issue with me is just anxiety even in life in general but what normally happens, If i take on a project or try to model something a little more complex…
Hi everybody, So as the topic title suggests i am looking to get softer shadows and also if there is a way to get some colour into them as well as brightening them up a little. Any ideas? Also if anybody has some tips on how to get a more realistic lighting setup in general then i would love to know of it. I have seen some…
I've been learning 3D modeling and stuffs in Blender for about a year now, I'm still not very good. I've started to get this fearful thought because of some forums that 'What if all my effort and time put in learning Blender is a waste' not modeling wise but workflow wise. So I've come to ya'll for some advice. I want to…
I've been running into this a lot lately, I have trouble getting an objective view on my work. I can't see the imperfections and problems. Obviously critique will always be best, but I was wondering if anyone on Polycount has any tricks?. Similar to how 2D artists will flip their work horizontally.? I have a few techniques…
ZBrush is definitely the king of the hill, but I heard 3D Coat isn't too shabby for sculpting, given its price point. And you get a lot of useful extras with it, such as great retopo and painting tools. There's a free trial on Steam. If you can afford it, pick up the indie versions of the Allegorthmic tools - they're the…
I don't think I'll ever "get good". Maybe once I retire? I think everybody should keep learning and improving over their whole life. I think @Popol said it best. You get better and better but even the best can improve. Getting good enough for a job is another thing. It can take years but it's really different for…