Hey all,
So I'm back after the last post and I really feel like it's the not progressing/getting stuck that's giving me the doubts to keep on pushing forward. The biggest issue with me is just anxiety even in life in general but what normally happens, If i take on a project or try to model something a little more complex or sometimes simple my mind just goes blank and i get horribly overwhelmed straight away that just pushes me straight into inaction then I'm totally screwed.
Some days I feel like I'm going in reverse struggling to do basic things such as shaping out objects, or interpreting how a shape is on the reference etc I really feel like it's a learning problem maybe I'm a really slow learner because i keep back to the same issues again and again.
Another issue i think it's looking for tutorial on how to model x but I'm assuming I would be much better off learning the technical side of things that ends up translating over to other projects later on down the line and finally it's knowing what to learn instead of trying to do 1000 things at once as i end up swimming in a wealth information and then getting overwhelmed by everything i watch, read or see.
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So the thing is at the moment is trying to learn topology and how things flow for supporting loops, on the main frame what do you think of that too much for a blockout? Or is it fine. To achieve that result I did get help from a friend he was teaching me some stuff but damn it was confusing and I think I'll probably forget it again.
Apart from that though the rest of it was my own work with no help
No one just starting craps out perfection on the first, second or hundredth attempt. Keep going. Just learn a little bit at a time and apply it to what you are working on and complete a project. On the next one, push a little further. Before long you'll find that through repetition and constant research you start to form a little library in your mind; checking out bits of knowledge and little tips here and there that push your art.
But (and its a big but), if you're facing a lot of anxiety in your day to day life then perhaps consider reaching out for therapeutic help.
It really only matters greatly for animations that soft bend meshes, like a human body.
Are you making a high poly, or doing straight to low poly model?