UPD(2024): I am still surprised that this thing is still being downloaded. After years of working in industry I think that you should just accept that fusion has it's own hotkeys for moving camera and scripts like this doesn't really help much especially how weird it's working. :# But I will keep it as is if it's helping…
I've used blender to animate someone doing a forward roll, when the animation finishes the character is now rotated a full 360 degrees from the start and when it blends back to idle it glitches for the duration blend as it rotates back to 0 degrees. Any ideas for solutions?
Hey everyone, I just finished my review of Ghostbusters The Video Game for the Xbox 360! Don't forget to subscribe to my channel at: http://www.youtube.com/ZeitgeistReview Check it out at: [ame] http://www.youtube.com/watch?v=OCmMKzmptec[/ame]
I always been wondering, why key in rotation in Max can never pass 360. In fact, once it pass 180, it becomes negative number. I am trying to do some animation with animation with a lot of gear rotations... and it's just mad to think I'll have to do this by manually rotating them a few hundred times. Thanks in advance.
Hey there, just wondering if it's possible to load a 360 video whilst in a VR environment, ie say you walk up to this kiosk and press a "Play 360 video" button, how would I get that video to play fullscreen in the headset and then return back to the environment in front of the kiosk again?
http://kotaku.com/5802935/does-the-xbox-360s-new-disc-format-not-work-with-some-older-consoles http://www.joystiq.com/2011/05/18/new-xbox-360-update-incompatible-with-some-models-ms-offering-r/ New X360 Dashboard update may break disc-reading functionality in your 360, leading MS to replace it with a brandy-new 360 S w/…
Started to model Croft Mansion from Tomb Raider II - just for fun and then decided to put to a better use and made the whole 360 scene with some view points. Guys from TR community seem to like the idea, so this encouraged me to make another one - for Turmoil. This time I send it right to devs and they seem to like it too.…