Here's a personal project I've been working on recently, it's a character model based off an illustration piece by David Talaski I really liked (https://twitter.com/DavidTalaski/status/903735611948916736) Check out more details on my Rookies submission if you'd like :) - https://www.therookies.co/entries/6444 The Traveler…
Hi, I've installed ZBrush a week ago and started to pick up all stuff concerning soft and precise modeling. So this is my very first sculpt and I need a feedback to find out what is needed to be practised more. What I know is that proposition of the lips, nose and eyes is all wrong and not correct at all... Thank you for…
Hi I'm currently researching hard surface modelling. I don't know if there are any papers out there on the subject (I've yet to find any), but could anyone share their knowledge or links on how it's changed over the years? The most efficient workflows? When did newer techniques first emerge and become common workflows…
Hi, I am avaible for paid work on site in Stockholm(Sweden) and for distance work. Doing modeling, texturing and basic animation/rigging. Portfolio availble at http://www.joakimlarsen.se If you are interested please contact me via joakimlarsen@hotmail.com Regards Joakim
For freshers, which program its easy to learn for 3D Character Modelling, Rigging & Animations, which program helps to join an gaming & animation industry
I model in Blender and now I want to learn how to make more complex materials. It would be convenient for me to make them right away in Blender, but in Substance Painter, as I know, it is more convenient to make complex materials. What to choose?