It's as if i enjoy starting projects around a time when my life's about to start getting busy. Either way, here's my first venture into character art in a long time. I just sort of 'went with it' as things happened. It's meant to be a demolitions expert in a sci-fi type of setting. Still a long way to go for many aspects,…
Hi Guys, Soooo I have college assignment for my Business for Creatives class. Im supposed to ask around 10 video game business(in Northern Colorado ha!) how much they charge for a specific task, a task that I as an video game hardsuface artist hope to do one day. In this case I thought I would ask all of you guys, since…
So this will hopefully be turned into a game ready character down the line, but right now I'm just blocking in the shapes. I've decided to be a bit creative with the proportions and make the head really big compared to the body. I wanted to make the upperbody and arms a little bit over-proportioned compared to the lower…
Athonite is a short first person 'walking simulator' with platforming elements, which I am creating as a solo final year project for my course at the University of Hertfordshire. I have been working on it for about four months and it is scheduled to be completed in May 2018. It is set in a fantasy - alternate history…
qubism and i collabed on a painting tonight. we traded off the psd creating a new layer for every new round. at times we worked at the same time which made for some intersting results. shotgun jumped in at one point but took it to a direction that was exaughsting to look at, he can share that if he would like. it has been…
Hi there, I represents Lycus Arts Entertainment LLP. The Lycus Arts Entertainment LLP is a fully-equipped character/creature design, production design, Animation and visual effects creative team for film, television and video games industry. We deliver everything from concept art development to high quality rendered 2D/3D…
CGUnderground just launched an interesting competition : Character : Caught in Motion The idea is to go further than posing, by depicting an sense of motion through a 3D rendered still. This is by all means challenging and refreshing... More details to be found here : contest rules faq So kick yourselves and work on that!…
Hello everyone we are looking for dedicated Character Artists, Generic 3D Modelers, Texture Artist, and Animators for an indie game we're currently working on using Unity 3D. This is not a paid position, but you will see your name in the credits and have an awesome portfolio piece. We ask that the modelers keep texturing…
This challenge looks like fun! My starting goal for this throne room is to focus on story telling. The setting will be a fantasy jungle setting and the centerpiece will be a crashed landing pod. The idea is that a criminal's escape pod crashed in this jungle and they now reside/rule here, using the escape pod as an acting…
Department: 3D Location: London (Remote) Reports to: Head of 3D Requirements: * 5+ years industry experience in commercials, film or TV * A good understanding of multiple aspects of the VFX pipeline * Extensive knowledge of Redshift and Maya * Must be able to work independently, creating Look Development setups and…