I'm sure you are right, but i'm certain that there must be some tweaks that i can do to approach that art direction. Like let's say the lighting color in Unity, wich can be changed etc. I'm new and i want to learn those kind of tricks, to improve my skills. I'm most experienced with Unity of all of them engines, but from…
I am currently working on an iPhone project. I havent heard about any other free model viewers, but you should definately check out unity3d: http://unity3d.com/ You probably need to be a registered iPhone dev tho, my current experience is that it is pretty hard to get stuff on the actual iPhone without it. It would cost…
Does anybody use it currently? i had been super exited initially when company subscribed but then found out myself rather using patch tool in Aphinity photo than AI content aware features there, it never worked same good on height channel for me . We let it lapse last year. So how it is now ? Any huge improvements lately ?…
HI, all, Can anybody help me with particle issue I'm having. I'm trying to create a sandy_dust scene. But I can't seem to tint the particles. I have changed the initial color and also the Scale color life. I have checked each setup to check for white color, but nothing. But for some reason there must be one set to white.…
I initially made this model, and every individual piece to it, more than a year ago to be rendered in V-Ray (http://i.imgur.com/R72WcE7.png). I decided to revisit it and remake most of it and bake it down. I thought this would be a good project to adopt a Max and Zbrush workflow that I became interested in after veiwing a…
Hello there! I am very new to character modeling, this is my third try at doing a finished low-poly hand-painted character! Her name is Mariposa and she is a character I designed a few months ago. I thought her detailed design might looks really nice in 3D, so I've decided to try and model her out and maybe rig and animate…
I've been working on a model for a stylized energy gun for a Fallout NV mod, and I'm running short on ideas for progressing (aside from spamming vents but that's the amatuer's way out so fuck that) So I felt it necessary to make a thread and ask for critique, paintovers, what have you! this is as it looks currently. this…
Greetings! I am a Concept Artist from Chicago. A friend of mine has introduced me to the dota workshop scene and I am very impressed by the the work coming out of the community! In order to introduce myself to some of you talented folks I have cranked out three initial hero designs. I look forward to meeting you and…
Here are a small number of textures I created for Call of Duty: Infinite Warfare. It was a real pleasure getting to contribute to this project and an even greater pleasure working with so many amazing people! Substance Designer was used heavily on the production, with most textures being created entirely inside of…
I thought I knew how to do this, but it appears I don't. The picture explains my question better. How do I make it not do stuff like in the upper left picture? That chair is what I was trying to do initially, and I made the other thing to try to make a cleaner example, but it ended up with less of what I was referring to.…