I initially made this model, and every individual piece to it, more than a year ago to be rendered in V-Ray (
http://i.imgur.com/R72WcE7.png). I decided to revisit it and remake most of it and bake it down. I thought this would be a good project to adopt a Max and Zbrush workflow that I became interested in after veiwing a Zbrush summit from Red Storm Entertainment. I have finished the high poly in zbrush and have a few more pieces to retopo.