Ok this is something that bugs me for years now.. unreal games are incredible hard to mod (if you're not creating a complete new game) Is there a way to create an *.ukx file from given files without using the animation browser? i already have all files that should go in there in the right format. I just need a tool that…
Epic Games' Tim Sweeney presented the company’s Unreal Engine 3 technology running inside an Adobe Flash-based environment during a keynote at Adobe MAX 2011. https://www.youtube.com/watch?v=UQiUP2Hd60Y This is big news for game developers, as it gives us the ability to create high quality 3D games for the web, among other…
This thread talks about it. I would like to figure out how to calculate in Maya the number of vertices that an object will have when imported into Unreal. https://polycount.com/discussion/191096/is-it-possible-to-show-vert-count-in-maya-the-same-way-unreal-does/p1#Form_Comment In that thread, @throttlekitty says: "I think…
Saw my map on the Make Something Unreal contestants page and i'm pretty stoked about it :D ! Here's a screenshot: Although i'm pretty happy with the art, the meat and potatoes of this map are in the gameplay tweaks (all done with kismet so you can easily take a peak), it's kinda like an RPG/ FPS/ capture the flag hybrid.…
Hey everyone! I started a Lighting Study in Unreal Engine 5 using Lumen but then decided to polish it over the weekend. The focus was to create a cinematic scene in Unreal 5 that's completely Realtime and not have to worry about modeling or texturing. I did however adjust almost all the materials and create new…
OK so I need immediate help with UDIMS in Maya to substance painter and possibly unreal engine but I'm having problems. First Substance painter isn't seeing the UDIMS properly in the 2D view and the naming of the texture sets didn't port correctly. I'm not sure if this is a Maya thing or a substance thing. I made sure when…
OK so I need immediate help with UDIMS in Maya to substance painter and possibly unreal engine but I'm having problems. First Substance painter isn't seeing the UDIMS properly in the 2D view and the naming of the texture sets didn't port correctly. I'm not sure if this is a Maya thing or a substance thing. I made sure when…
Unreal Engine Environment I created solo. Workflow: Modelled primarily in Maya 2017. Some of the objects had high sculpts created from the base mesh in Zbrush, which were baked out as normal maps. Mostly the leather furniture. The objects were textured in Substance Painter 2 for the most part, with some use and touch-ups…
Sorry if this has been asked before, I plan to make turntable for some of the assets in the Unreal engine 4.13, but i am required to have alpha backgrounds for the assets. I have done some research and tried a few methods that i found online but didn't get them to work completely. Anyone here would know an optimal way to…
Hi everyone. I've had some people ask me about lighting in Unreal, so I decided to make a tutorial. This is a "things I wish I knew when I started with the Unreal Engine" kind of thing. My hope is that it can help beginner and maybe even advanced users. Goes over both baked and real time setups. Thanks so much for checking…