Cosmic Void: Crew of the Lullaby Hello space-friend and pixel wrangler! 👋 We’re a small but passionate group building an emotionally rich cooperative 2D top-down space adventure, Cosmic Void, where 4-6 players come together aboard the PSS Lullaby to navigate hazards, manage ship systems, and uncover mysteries of the void.…
I have made a (whiskey) barrel in C4D. I've exported it to Quixel and gave it my textures, wood & iron. Now I want to add some logos and a text to my texture. But everytime I make a photoshop layer containing a line of text and a layer containing a logo, they don't show up in 3DO. Do I forget something?
I'm trying to smooth out this transition between the soil and the white background, but I keep getting these massive blocky tiles. How can I change this? Is it because the landscape geometry is too low? The result from trying to blend out the layer with a height map. Nothing changes when I try to use a stamp. I want it to…
Was there any 2d information on that layer you needed to preserve? If not you can just clear the layer (exit edit mode and hit ctrl+n should do the trick, or you can use the buttons in that Layer menu) and re-draw the tool. If the problem persists, check your draw settings when drawing the tool (so before entering Edit…
Hello, 1. Not at all. If the player can't see it and it doesn't cause performance or lighting issues, it doesn't matter. 2. Double sided materials are slightly more expensive, but IMO worth it if it means you don't have to manage double sided geo. Using both at the same time would be completely redundant. Note that in VR…
Can anybody help me out? I'm new to rendering hair. When I render my hair strands with xGen in Maya it shows as the color in the Arnold render view. When I save it as an .exr and open it up in Photoshop the RGB layer shows up as black but with some spec highlights. All the other layers are fine: AO, Normal, Alpha, etc. I…
I am having a problem with the default layered shader that I am using in Maya as it only seems to render out the top layer in Mentalray. Does anyone know why this is happening? Is there another material I should be using? Here is the Maya software version http://www.flickr.com/photos/89952669@N05/8315921214/in/photostream…
Hey guys. I just started getting into Mudbox again. Haven't touched it since version 2009. Anyway, I have this one object that's doing something funky whenever I apply a paint layer to it. It looks like some polygons are flipping or some such. When I delete the layer (not undo) it goes back to normal.(See images) Tried…
Hello! Working on a character my own design. She's a demon goddess slayer that summons demonic minions to fight alongside her against other gods. :) Half human/demon. Anyway, just using this thread for WIP feedback.