Your latest stuff is definitely trending in the right direction. Some feedback: Typewriter: - I wouldn't include this at all in your portfolio, tbh. Especially since your latest two pieces (Appraisers and your Artstation Challenge) show a noticeable step up in quality. - The solid white background is pretty harsh on the…
@sacboi oh what da heck, i guess you just didn't want to post an incomplete entry cause of the interior? Awe man, but yeah for me i am okay with everyone coming back and posting their completed stuff, when they wanted & when they felt it was "good enough to post". If Eric doesn't have an issue with it, however perhaps…
So after playing StarWars:The Old Republic, I felt inspired to do some Sci-Fi stuff. All influenced by those City-Environments, I decided to create a penthouse. But since plain mechanical stuff is too boring, I tried to add some flowers and plants to it. I didn't use any concepts for it, just started to model something, so…
Hi guys, I'm new around here, this forum has some amazing artists. I thought I'd attempt to add my own art... So here goes: Note: This was created for the TF2 contribution page, not the Polypack competiton. Cue crappy story: One day when attacking in a tough game of Badwater, the Engineer decided that he hated nearly…
By editing the MIP maps. Fade out the normal map very quickly in the lower mips, and the diffuse too, any parts with high contrast. http://wiki.polycount.com/wiki/Mip_Mapping
The sword on the leading edge of the wing idea is pretty cool. Though being a more practical minded person I would have attached the swords on the back between the wings running parallel vertically. But the setup in your design should make for some interesting motions when drawing/sheathing the sword where he would bring…
[ QUOTE ] so.. i was checking out prices as stuff, and came across core2duo and dual core. dual core has faster speeds and is cheaper. while core2duo is slower and higher prices. im guessing that despite having slower speeds.. the core2duo is better right? [/ QUOTE ] Correct, it is a different architecture, so it'll have…
I made a tutorial recently, for our automated remesher. It currently puts out triangulated mesh (quad output in progress), so maybe not what you want. But should give you an idea of how it's done. https://docs.rapidpipeline.com/docs/3dProcessor-Tutorials/tutorial-remesher If you manually retopo the lowpoly mesh, you can…
A small feature request, would it be possible to hide viewport overlays from the captures? The axis tripod at lower left, and the Viewport Clipping slider on the right.
renderhjs this is indeed a fascinating, on topic subject in my opinion. How COME that painting in CS3 or CS4 is much slower than in CS1 on the same machine? I understand that a newer release of a program is bound to introduce new features that might require stronger hardware. But how come that menus or even brush strokes…