I'm looking for some help! Trying to find a way to quickly be able to take an armor set and rescale it via script to fit smaller and larger body types of a humanoid with similar proportions. The base bodies have identical vert count / order, they are just different sizes and proportions. If anyone could point me in the…
This is a piece about Katarina and Talon. Themes involve deep friendships, brutal efficiency, the questionable balance of undead juggernauts, and sudden heartbreak. I think it's done, which is good given when I'm posting this, but we'll see. Shout out to all my Concepts and Creations people.
Good evening Polycount , are new in this community and at the same time and inceptor in learning English language and in modeling/texturing ( please excuse for some spelling mistake ) - I have to introduce my first modeling in the sea without texturing made in 2 days, (I say again: they are very beginner) "I have only used…
I've learnt a lot with this character and I'm happy to post my first 2019 model! For more images visit : https://www.artstation.com/artwork/k4eJmn C&C always welcomed!
hmm, only thing i can think of is to re-make the brush, but be sure to start from the "Layer" brush instead of Standard or Clay. There's probably some brush behaviors hard coded into the different brush types. Hope that helps!
First Project in for my Game Art 1 class. We were tasked to make 5 props and create an environment with them.I decided to make a small island with a bahay kubo (a traditional Philippine house), a pond with a fish in it, some gold vases, and a walis tingting (a type of broom used for outdoor areas). - Initial Sketch Models,…
Looks cool, I love this genre, played Carmageddon 2 to death, and not many good games have come since then. Hope it lives up to the hype. What did you do in the game?
To help start our company we're looking for a Unity Programmer to help build a series of 2D/ 3D Hyper Casual Game for Mobile Devices. We have games that are half done, we have games that have yet to be started, but most importantly they have Design Documents. I will be available via Discord, pretty much 24/7. I myself am a…
I'm currently having an issue in 3dsMax 2012 with Physx and concave mesh types not simulating properly. I have tried in both 2.91.10904 and 3.00.01116 to create dynamic rigidbody objects (chain links) with concave set as mesh type. I have regenerated the meshes and the collision seems to be fine on the models. However,…
Early Access Platforms: Steam Early Access Website: www.store.steampowered.com/earlyaccess Description: Allows developers to release early versions of their games to gain funding and feedback from players. itch.io Website: itch.io Description: An open marketplace where developers can sell early access versions of their…