Hi okidoki - Yes, I've actually been playing around with creating my own matcaps. That's a good idea using Max clay. I'll give that a try.I don't know why I'm so picky about the material - just am. ;)
Hello 3D-Artists, We are currently searching for freelancers to create and texture hard-surface models for a project in UE4. We cannot reveal much information about the project itself, because it is under non-disclosure. But we will provide all necessary information to candidates, who match our requirements, after signing…
yoshtov I can't thank you enough! had this exact problem on a couple of my scenes recently and after countless hours of looking for fixes thought redoing them from scratch was the only way to fix it. You saved me from many hours of pointless work. And I created this account on this forum just to express my gratefulness for…
@Ambarawaa20 Hey, welcome to Polycount. Just noticed this thread got bumped, so I updated my response above in case you or anyone else is still checking for info on UDIM's. They're fairly standard now, much more so then they were 4 years ago when this thread was created.
@Sidrabasharat Wrong thread, I think you meant to post over here. @masslove Looks great! Though I'd use those 2 spare tris to make the area where the legs join at the back an inward crease. The way that area pokes outward is the thing that really strikes me particularly strange looking atm (which is incredible considering…
I'm a VFX artist and I found this video a little while ago of someone who created an animated smoke texture with an animated normal map. [ame=" http://www.youtube.com/watch?v=doICanjKmpQ"]VIDEO[/ame] I'm wondering how you can render a normal map from a fluid simulation created by something like Maya Fluids or FumeFX. I've…
Hello, we are developing our 1h free demo for our game. We are a team of passionate hobbyists who want to give life to this project. We work hard to slowly build this project on our free time. This is not a paid position as we do not possess a budget at the moment. Im gonna leave this post active as its always nice to…
not sure if this is posted in the right place, so i need to create this image as an alpha for substance painter, i'm not really sure how to start something like this or how to create it with an engraved look as an alpha, i've seen many tutorials using very basic shapes which is great but it doesnt show or explain how you…
Hi, for an animation project i needed a tool so i can animate my svg keyframes , which i created in Affinity designedr. my problem is: affinity designer doesnt support animation, and i have a boatload of assets already created in affinity designer and i tried and failed (to some degree) to export it into all sorts of…