Hi, I am working on a stylized female character for a Post-Apocalypse setting and would love all possible feedback! My main inspiration has been the Overwatch-style of characters, and the concept is an image I found on Artstation by the very talented Hongbo Yang. There is still much to be done. The next step is to create…
Was trying my ass of to script this but it is such a pain that I decided to just use a macro. Many of you might know it but it is very fast and silent (zero interaction). #LXMacro# scene.saveAs "H:/" fbx true H:/ is the location of your choice. Mine is H:/UE4 Game Dev/TESTERS/Content/Geometry/Meshes_tmp/" Only con is…
Hi all, #update2 Aaaand it's finally done :) Final Result: Timelapse: [ame="https://www.youtube.com/watch?v=ZX8V9_ZQw-I"]Cross of the Dutchman - Livestream Timelapse - YouTube[/ame] update; This morning starting at 9 our art director and concept artist Pascal Brander will be streaming all day while he designs/paints the…
I'm a graphic designer who recently quit his graphic designing job (for unrelated reasons) and is now trying to get in the industry. I'm trying to come up with a solid portofolio in exactly two weeks, after which applying to local developers here. At my last job I did mainly graphic design work, posters, catalogues,…
Hello, polycount. So after a few failed attempts at making realistic skin in previous projects, I decided to make a sculpt to test out realistic skin and hair textures, and how they work inside a shader. Since I've been playing Dishonored recently, I decided I would try and make Emily Kaldwin, since I really like how the…
I've been staring at it for so long, I'm not even sure of what I'm seeing anymore. Needing some fresh eyes and lots of advice. Thank you in advance! http://img37.imageshack.us/img37/2955/jaldo2.jpg Reference Images I Used: http://www.cagedinsider.com/wp-content/images/mma/2010/10/jose-aldo11.jpg…
RappaTools3 will make your life easier by helping you get things done easy and fast in your everyday tasks that go in 3ds Max. Some of the Benefits you will get: * NEW: Now with ChamferOp produce great topoplogy without pinching. * Never struggle again with the ribbon. * Have everything in one place for quick access. * You…
Greetings everyone, I'm modeling the famous german ww2 tiger ausf H1 and thought to share my progress and hopefully get some c&c on it if you would be so kind hehe. I'm gonna try and limit my polycount to about 50-60k because it's gonna be a portfolio piece and I really hope it helps me finding a job in this amazing…
Hello again to the PolyCount community!!! I just wanted to present you with the 6th edition of our newsletter, the update for October, it is in the form of a newsletter which doesn't convert very well to forum posts so ill post a link to the newsletter which contains everything you may need to tickle your fancy. Some HUGE…
Here's the raw model as it arrived. This is printed with the 'White Detail' material. Painted with acrylics. Overall I think the quality is pretty good. It's not as detailed as a commercial model like a Citadel miniature or a model plane kit, but the plastic is softer and slightly bendy which makes it feel more like a toy…