In short , it will look from each point of the low res asset, and see how far the high res asset is from that point along the normal direction of the point.Then take that distance (or the normal of the high res viewed from that point)and store it in a texture. Zbrush projection is different from texture projection though.…
Days End is a student project done during the 3D Animation & VFX program at the Vancouver Film School. I specialize in 3D Modeling, Texturing and Lighting, and I wanted to showcase these skills with my project. For the complete project- https://www.artstation.com/artwork/Gq0L4
So I was able to recently help out with the Ghost in the Shell project with a bunch of amazing talented artists and friends. I did not get to help out as much as I wanted due to timing but it was still fun to be of some assistance. The project was a huge undertaking for the team to accomplish and finish and I am very proud…
Hello everyone, I would like to announce that a project that I have been working on for a year with two friends has finally become live today. It is called Drige, and it is going to be a 1v4 survival horror game for the PC. We have made a video showcasing the environment that we have built so far, although we plan on…
Hi guys I’m happy to finish this personal project ! I would
like to share it with you ! It’s a character for game, I mean... could be. It’s just a personal project. I
used Marmoset Toolbag 3 to render. I learned a lot with this project, If you
want to see more about this job and the details you can see it in my…
I don't know why this is happening, i tried looking for a solution on the internet, but i can't find anything about this. It only happens when i hit "tri-planar projection" As you can the UV as projected onto the 3D model. Thank you for your time.
Hey guys , I'm a long time lurker of this forum and currently my studio is in need of a 3D Artist and Animator. Let me give you a brief intro about my studio : Method to Madness Studios (of which I am the Co-Founder) has been working on a survival horror project for the past two years. A more apt term for its genre would…
Hello everyone I have been working on a game called Robot Universe along with a partner who is the project lead. We decided that we are in need of some team members to help complete this project. The name of the indie team will be AlphaWolfGames. The game engine that we are using is called Unity3d About the game Robot…
Hello everyone! I am a videogame art student from Barcelona that's graduating this year. After sometime lurking here I finally decided to post screenshots my end of career project (we call this TFG here). To give some context, I began this back in September and I've been doing the whole project alone, my project will be a…