I tried to import my mesh from substance painter to maya but I didn not get it to look right in Arnold. So I decided to start with the basics and follow the Arnold tutorials first. Unfortunately the files provided in the solidangle learning area https://support.solidangle.com/display/AFMUG/Learning+Scenes do not look like…
Hey Polycount! I'm currently in the process of planning an upgrade for my desktop, and thought it'd be a good idea to ask here to see if what I was going with was a good idea. I don't have too great a budget, but I do want to fix some of the outdated parts of my setup. My work is primarily on 3Ds Max and ZBrush, and heavy,…
My new(!) computer is staring to fuck up. When i start it the screens doesn't get any signal from my graphics card and it's always at the same point in the startup process. I've tested all the different drivers there is and the only difference i get is that on the 256 driver, the screen turns black, and on the 266 driver…
Hi there! I'm a Cinematic Artist looking for offsite freelance work. My specialities are characters and hard-surface mechanical stuff but I'm also down for environment work. I do both the modeling and texturing. If you need any concept design work done I'm also down for that kind of work. My first game I have worked on was…
I am currently a student working on a model based off of this image http://souracid.deviantart.com/art/Catwoman-468690234 This is my model in its current state... I was looking for some feedback before I begin working on making the model appear clothed. My end goal is to have a low poly version of the model in UDK.
http://www.nua.ac.uk/about/jobs/ http://www.jobs.ac.uk/job/ANN072/senior-lecturer-games-production/ SENIOR LECTURER: GAMES PRODUCTION £38,896 to £46,414 per annum Full-time The Senior Lecturer: Games Production will join a dedicated team of academic staff who support the Creative Skillset Ticked accredited BA (Hons) Games…
Hello everyone, Just finished up my final university assignment. The project came to just over 200 models created within the last 10 weeks and around 460 hours during that time. A lot of the objects in the final version were created during the last half because I decided that the original version looked boring and generic.…
Hi Got the warning shown in the title. Googled the crap out of the problem but am non the wiser really. Anyone have issues with this? I just got a new rig and the onboard graphics card is an Intel HD Graphics 4600. I have no experience with these as I have always used NVIDIA.
Noodling around with this in my spare time. :) The overall design is not settled, it should be but I'm kind of enjoying the overall iteration process and changing things as I go. I haven't done to much high sci fi stuff so it feels nice to experiment. I also have some early footage of the blocking out phase here.…
Hey guys, I'm working on a creature behaviour piece for my portfolio. This is the first part of the animation that I started to polish. The idea is that the dragon is protecting its territory from an unseen threat, later in the animation he'll spread his wings, leap forward, bite the air then stand on his rear legs and…