Retook all of my screenshots, and this is my entire model library so far. More to come! EDIT: Also want to note that I found these concepts online using google. They are weapon concepts from various games, and I will accredit artists if I use their concepts
Started yet another project heh. I'll finish this high-poly before the others because the concept is so much fun to work from! The concept is by Carlos Huante. By the way, if I'm working on a creature from a concept, there's a 99% chance it's one of Master Huante's haha.
No, it's none of his bad. Bottom line is you need to wait for permission from the concept artist before you start on one of their concepts. It's their work and they can allow or deny anyone they want to work on their concepts. Jumping ahead without permission almost never ends well.
hey, i have some concepts up and i am looking for colllaboration. i can do concepts, texturing and the promowork and need a modeller. if u like any of my current concepts just contact me: http://www.polycount.com/forum/showthread.php?t=126669
Not a huge update, wall section WIP. Been kinda slow without a concept and really wish I had some concepting skills, or a concept artist friend, heh. I've just been noodling and this is all i came up with so far :P highpoly
I have been wondering, wether does somewhere exist a list of studios/ companies who function in art industry- who provides illustrations, concept art- and visual development. Etc. Thank you for a reply in advance.
@Davison3d - Thanks! @Skamberin Thanks dude. It was in the intro trailer and gets blown up just outside swordbase. The used to drop that one but switched to the classic on instead there. @XenoKratios Not going to be working on the next game. I was contract at Bungie and have since gotten a job working on an unannounced…
Artists! We are Creative Pollution, a small group of Game Designers and Programmers based out of Phoenix, AZ who are currently developing multiple Game Projects while in the process of starting up a Game Development studio. Creative Pollution is currently seeking Artists in the areas of Concept Art, Sprite Art, Character…
We are a team of three students and, for this semester, decided to create an animation of about 2 minutes and render it inside Unreal Engine 4. It has been a very busy semester. So busy, in fact, that I didn't get around creating a thread until the end of the project, which is now. ;) EDIT: FINAL ANIMATION IS UP!…
[FONT="]We are looking for a low poly character modeler who can specialize in creating max detail onto a low poly character. The character will not contain normal map or spec maps so all detail must be painted into the diffuse.[/FONT] [FONT="]The character must range from 1000-1500 polygons and the concept will be…