Hi guys, I'm seeking a foliage artist for a 3D Action Fantasy Adventure. We need semi-realistic foliage, whether it be image-based textures or hand painted. Within those guidelines the style is pretty much up to you! If you're interested in talking or hearing more about the game, please send me an email with your portfolio…
Hey polycount, Let's talk about design principles that goes beyond tools. What do I mean with ''design principles'' Principles like stress concentration and how it affects design decisions. https://en.wikipedia.org/wiki/Stress_concentration I got this information from Mike Hill. I want to learn more. Feel free to share…
Hello, everyone is welcomed to joined this server. MD stuff, help and general 3D talks and discussions but we mainly try to focus on Marvelous Designer! Patterns sharing, tutorials etc. Use this invitation link for joining! https://discord.gg/Wx9vEHA The server is pretty new so we need as many enthusiasts as we can, thank…
So i'm in the process of teaching myself Maya, and i'm at a point where UVs are becoming more of a thing, since i want to texture and what not, and to me UVs are a bit complicated to learn, though i'm not sure if that's due to Maya since i've heard it's UV unwrap and what not is horrible. So i'm just wondering if there is…
Hey folks, so iam working on a little sidescroller right now and my task is to build animations in 3d - render them out and put it all in one png. Iam looking for a tool or programm that puts my 25 frame walkcycle animation to one png. (Frame one to 25 - left to right) Its really frustrating to do this all by hand. Thanks.