Hi everyone,my name is Simon and im a 3D Environment/Texture/Prop Artist. Right now im looking for : * Remote work * Freelance * Part time employment I can speak French and English, both fluent. My skills and portfolio: Portfolio : https://www.artstation.com/droswing SKILLS : * * * * * * * SOFTS : * * * * * * * * * * * My…
Hello, My name is Kenneth Chan and I'm a 3D Artist that specialises in character/environment modelling, texturing, simple rigging and animation. I can do high or low poly modelling, optimised for games. Here is my demoreel: https://www.youtube.com/watch?v=DS92UoB4Xdc&t=54s Here is my website: http//kenchan.artstation.com/…
I think you're missing the actual problem. I need the baker to be able to account for alpha in a texture that's applied to the source mesh. The card leaves example is the simplest - you make some leaf textures with alpha, arrange them into a tree shape and then bake that to a mesh that has a closed volume. (imagine baking…
Hey! Glad to hear you're up for learning some Substance and other techniques. Some pointers would definitely be to go into Substance with a full set of texture bakes that match the materials needed for your model. Tangent Normal, World Space Normal, Curvature, etc. all of which are staples in most painting workflows. These…
Our Project (Robyrt): Early concept art can be viewed at http://vespyrgames.com/robyrt-skyline-concept-art/, or at http://i.imgur.com/w6rIDTn.jpg. Further details will be released in the upcoming months! Development Status - In Production. What we need: * Texture Artist - Looking for an addition texture artist for Robyrt,…
Hello everyone!My name is Gustavo, and I’m a 3D Artist focused on creating characters, creatures, monsters, and stylized/fantasy designs for games. I work mainly with: ZBrush — Sculpting and ModelingMaya — Modeling & RetopologySubstance Painter — TexturingReal-time and game-ready workflows My main passion is bringing…
Hello! We are looking for an artist to do full modelling, rigging and basic animations for a Unity project research project. It would consist of both male and female models, wearing a variety of clothing options. This is for a research project based around ancient Rome, so reference images will be provided. The animations…
Hi, I'm looking for a 3D artist skilled in 3D character art to help us on a little mod project on our own modified engine. We're just a small group of people working together who have decided to find a 3D artist as we are not suited for this task (we're programmers.) We need to create heads of white, asian, black with a…
Hello. I would like to ask you about good non-technical tutorials that can help in for example better texturing, rendering, composition etc. I have difficulties finding good tutorials like that, much more popular are just strictly technical videos. So far I have only two good sources:…
The game engine that I use (C4 Engine - it rocks) supports Horizon Maps (self shadowing normal maps) and I was curious on its advantage. I built a stone rock wall to test the technique and it's really cool. Anyway, I've released my textures (Diffuse, normal, height all at 1024^2 res) for free (just don't resell them)! Not…