Hi there , my name is Heyman and I am a versatile games 3D Artist and a 3D animator. My speciality is stylised 3D character creation and 3D animation, therefore if you would like a character modeled, rig and animated then I'm your guy :) I am also competent in some prop and environment work. I was the sole Animator and the…
I know how to create an ocean scene , animate with morph a seascape in max etc , but I am not sure how can I do to render out a vertical slice of that animation and create a tiled animation texture to use elsewhere, do you have any tip or perhaps refer me to a better tool for this kind of work?Thanks for any answer.
Axis Animation are expanding their teams across all departments and are looking to hire an experienced 3D Editor to work on an exciting long formatted project in our awesome studio in Glasgow. This role requires working creatively with our directors and Producers to get the best outcome for the project. A thorough…
We are currently looking for some artists to help bolster our Animation and Rigging sections. You must be in North America,South America or the UK to apply. We will no longer be taking people from other regions due to timezone constraints. In Dark Storm you take control of Amber Kinsly, a security officer at the Irving…
Apply via the SAIC Job portal at: http://jobs.saic.com/job/Huntsville-3D-Character-Animator-Job-AL-35801/15560600/?utm_source=j2wmap&refurl=http%3A%2F%2Fjobs.saic.com%2Fcontent%2Flocation%2F#tracked The Army Game Studio is seeking talented 3D Character Animators with experience in both key-framed and motion capture…
Ne-Yo's animation studio Recruiting stylized 3D generalists - Animated syndicated TV and Feature FilmMultiple award winning, multi-talented American artist Ne-Yo is hiring for his brand new animation studio, ready for full productions with major TV and digital networks. Come work directly with Ne-Yo and many other…
Animate the walk cycle along with any other repetitive movements of your beast. Learn how to use the action editor in Blender. You can animate on top of any movement non destructively. Save you loads of time and effort in the end. There are a lot of tutes on this stuff.
Hi guys! Super awesome that there's now an animation thread on polycount! I'm going to be posting up my work here as it comes, I'd love any feedback or critique. Some of the things I post here might not be directly games related, but more cinematic dialogue practice? I hope that's okay. :poly124: I've currently been…