Where do you work? I've only recently started working as a Technical Artist at a medical company called dorsaVi that does sports training through interactive games. Before that I worked at studio called Catalyst Interactive that did military simulations in CryEngine 3, along with a lot of Unity and pre-rendered stuff for…
Here's my 2 cents... First, (and no offense) you have a ton of reading and learning to do on all of these subjects (as we all do). Second, the answer to all of your questions and probably every single other question you may ever ask is..."It depends." "It" (meaning everything in game dev) depends on so many factors. Here…
my dad has the most extreme dyslexia one has ever encountered, made for a hard life for him, especially as it wasn't diagnosed or even medically understood while he was at military school. His dad pretty much abandoned his mum and his sisters when he was young, and unfortunately the same happened to me and my sister when I…
I'm slightly agreeing with Rooster and Rick here about the splash screen if this was a portfolio site. And I would agree most hardly about lowering the amount of clicks it takes to get to your artwork up close. But you stated that this is a website and not a portfolio for seeking a job. So its a personal site, and thus…
I think you might be putting the cart before the horse. First you need to establish how the character gets from point A to B. What's his mode of transportation? Does it run and jump? Is it a flying character? Does the character have any special abilities like the wall climbing in Prince of Persia? Once you know what your…
Hello everyone! It's time for a bigger update. I've been hard at work on custom props, custom textures, and the map environment itself. I'm getting a little bit back into the groove of Max, and I've even progressed into areas that I didn't get into when I was doing my low-poly work for An Act of War back in high school. I…
What is DAVIGO? We're a small, independent team working on DAVIGO, an upcoming VR vs. PC battle game. DAVIGO is currently the top upcoming VR multiplayer game on Steam and has a large following pre-launch, with over 65k Steam wishlists and 3k Patreon supporters. Our Patreon income has given us the opportunity to grow our…
Alright im going to keep it simple and to the point. im preparing for a huge over haul to my portfolio. I have been making art work on this forum for a year and some change now and am ready to polish off what I have put on my site on start looking for work. Now i have created four pieces all of which with there own pros…
The Lead Animator will lead the animation style and direct a team of artists to develop animation for social and mobile games. They will work with the Art Director and other Lead Artists in establishing the look and feel for games. This position will be a core member of the studios staff and a positive presence in the…
Game Engine Programmer We are looking for a seasoned engine programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting-edge hardware working in virtual and augmented reality. The position will develop tools and workflows utilizing game engine technology on a variety…